Skip to content

Releases: Someone-193/ASS

v3.0.1

04 Feb 20:29

Choose a tag to compare

Changes:

  • Fixed a bunch of the example menus in ASS.Example not having proper viewer filtering
  • Made SendingSettingsEventArgs.Settings get only (the value itself is a list from a pool so I made it get only so I can confidently return that list)
  • Slightly uncluttered a code segment
  • Made ASSBase.IgnoreNextResponse copy to ASSBase instances when copied to be sent, then made the response handling parameters in ASSNetworking.SendCustomToPlayer use |= instead of = so you can have complete control over original response handling within your generator method
  • Fixed the LabAPI version having a bug that was fixed in the Exiled one (this was shadow fixed though so you shouldn't have noticed it)

Full Changelog: v3.0.0...v3.0.1

Version 3

19 Sep 18:48

Choose a tag to compare

Major breaking changes compared to V2, also updated to 14.1.4. Let me know if anything isnt working!

Version 3, Beta 2

02 Sep 18:29

Choose a tag to compare

Version 3, Beta 2 Pre-release
Pre-release

Added a bit more stability (hence only changing the beta), this is still a beta though cuz I still haven't tested some features yet.

Version 3, Beta 1

16 Aug 04:27

Choose a tag to compare

Version 3, Beta 1 Pre-release
Pre-release

I added a ton of stuff, even made the events use LabAPIs events n stuff. Added more stuff to ASS.Example if you'd like to see it. Anyways, this is a pre-release cuz I haven't tested the ASSDisplay's at all (minus the ASSTextDisplay which is basically just a setting) nor InitializingSettings and PersistantKeybinds (see ASSNetworking), OnUpdatingSetting, OnSendingSettings, AutoSync (see ASSBase) and all sorts of stuff. I also fixed a bunch of bugs n stuff courtesy of NW.

Version 2

11 Jul 17:50

Choose a tag to compare

Actual Exiled version now (that is an Exiled plugin) but doesn't use Exiled players yet. Added implicit casts from SSS to ASS, ASS to SSS and for Exiled: Setting base to ASS and vice versa. I also changed some namespace stuff (hence the major release) cuz I thought it looked neater. I changed how ASS settings store synced values so your IDE shouldn't be showing a set accessor anymore (even tho it was private) at least on rider. I also added a AbstractMenu class cuz ZeroTw0 kept saying she thought it was better, it works slightly differently than PlayerMenu so lmk what you guys think.

Version 1!

10 Jul 17:01
515ec55

Choose a tag to compare

Works for me so far, I hope it works for you all too!