Fix crash on startup with KSA r3646#56
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Maximilian-Nesslauer wants to merge 20 commits intoStarMapLoader:devfrom
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Fix crash on startup with KSA r3646#56Maximilian-Nesslauer wants to merge 20 commits intoStarMapLoader:devfrom
Maximilian-Nesslauer wants to merge 20 commits intoStarMapLoader:devfrom
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Mods can implement the IStarMapOnUi to access OnBeforeUi and OnAfterUi which are called before and after the OnDrawUi of Program in KSA, this can be used to add or overwrite ui elements using ImGui
Fix package release
Version 0.1.5
Only publish API when there is a change
Switch interface to use attributes instead of interfaces
Force build API
Resolve issue in attribute resolution
Resolve mods never being unloaded
Fixed issue with StarMap.API forcing dummy KSA dll
Provide installer for StarMap
Fix installer pipeline
StarMapBeforeMainAttribute attribute + Fix issue with ALCs unloading after initialization
Fix interface use of ModLibrary (StarMapLoader#33)
Update to net10
Change actions to publish StarMap.API to nuget instead of github
Force build API (StarMapLoader#40)
Make the AssemblyLoadContexts not collectable (StarMapLoader#42)
Do not try to unload the assembly load contexts (StarMapLoader#44) Add StarMap hook for after onFrame
KSA r3646 added `Directory.SetCurrentDirectory(AppDomain.CurrentDomain.BaseDirectory)` at the top of Program.Main() to fix a Linux startup crash. When launched via StarMap, AppDomain.CurrentDomain.BaseDirectory resolves to StarMap's directory instead of the game directory, causing the game to look for assets in the wrong location. Fix by setting APP_CONTEXT_BASE_DIRECTORY to the game directory, which is the backing store for AppDomain.CurrentDomain.BaseDirectory in .NET. Fixes StarMapLoader#55
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The problem: in KSA Version v2026.2.32.3646 (most likely commit https://discord.com/channels/1260011486735241329/1260112103134724146/1474293335723347999) added Directory.SetCurrentDirectory(AppDomain.CurrentDomain.BaseDirectory) at the top of Program.Main() in Program.cs to fix a Linux startup crash.
When StarMap launches KSA via reflection, AppDomain.CurrentDomain.BaseDirectory resolves to StarMap's install directory (not KSA's), because it's the same process/AppDomain.
StarMap already sets the CWD correctly, but KSA's new code immediately overrides it.
The fix sets
APP_CONTEXT_BASE_DIRECTORYto the game directory viaAppContext.SetData().This works because in .NET, AppDomain.CurrentDomain.BaseDirectory delegates to AppContext.BaseDirectory, which checks the APP_CONTEXT_BASE_DIRECTORY data store first before falling back to the process executable path.
By setting this to the game directory, KSA's Directory.SetCurrentDirectory(AppDomain.CurrentDomain.BaseDirectory) will now correctly resolve to the game directory even when launched through StarMap.
Tested and verified with KSA r3646 and StarMap 0.3.6
Fixes #55