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1 change: 0 additions & 1 deletion .idea/misc.xml

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11 changes: 7 additions & 4 deletions README.md
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Expand Up @@ -55,15 +55,18 @@ Did you answer like a nice person? FALSE

### Part 2 - Interpretation
Take note of the various variables and their data types. Write a brief summary in this section of the README.md file listing the:
* Variable name
* Its data type
* and example values you can assign them.
## -----------------------homework section-----------------------------
* Variable name ---->integer variable int example int x
* Its data type----> a data type than can store WHOLE numbers
* and example values you can assign them.---> integers between -2147483648 to 2147483648

Next give TWO example variable names and TWO example variable assignments that are **WRONG** and explain why.
char a doesnt work because it needs to be in quotes char "a" or char "a" = 9
boolian yes or no is incorrect because in computer language its true or false
* Hint: your IDE can help you discover wrong assignments or variable names!

### Part 3 - Bonus: Play around with Java String Format Specifiers.

I didnt understand how to do this i tried, but need to move on.
Pick several of the Java format specifiers below and define variables of the correct type utilize **sout** and **String.format** to view the resulting formats.

![Format Specifiers](JavaStringFormatSpecifiers.png)
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6 changes: 3 additions & 3 deletions src/LikeAGirl.java
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Expand Up @@ -15,13 +15,13 @@ public static void main(String[] args) {
String scriptTemplateLine5 = "You answered %d%n%s.";
String ansGood = "Always wants to change that.%nEmotional Damage %f";
String ansBad = "Good for you.%nEmotional Damage %f";
String likeAGirl = "Like a Girl";
String likeAGirl = "Like a boy";

// integer variable
int good = 0;
int good = 2;
int bad = 1;
// 32 bit floating point variable
float emotionalDamage = 0.0f; // 32 Bit, but it does exist!
float emotionalDamage = 050.0f; // 32 Bit, but it does exist!
// double precision floating point variable
double dEmotionalDamage = 100.0; // Double precision
// boolean variable
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