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Updated CMake file to hopefully work better with the overall project Upgraded cpp code to cpp20
Qt UI Prototype
Using ptrs finally clicked in my head, we goin' places
Classes are easier to read "romlist" -> "RomList" Updated sort/order functions to work better
You can now use the search bar RomList's compare functions now fallback to comparing title of RomData if the values are equal
If the current sort mode is sort by favorite, then update the display when a rom is favorited
Changed the rom count and display limit to 5000 for stress testing You can now scroll if the rom list widget is too large for the main window Added missing members to mainwindow.h
Roms are displayed in pages for performance, reaching the beginning or end of the scroll bar changes pages If there is no scroll bar, scrolling once up or down will also change pages
Prevent the user from accidentally changing pages
The bottom of the window displays which page you're on, and how much are displayed at a time
Some QStrings are replaced with tr() for possible future translation features Replaced string concat with format Renamed romlist FlowLayout widget Changed method of accessing romlist layout object page_info QLabel is now a child of the main window's QStatusBar object instead of main window
Moving headers to src/include Moving translation files to src/gui/translations
refactor complete
now each address for a compoenent get its own class (like ppubaddr...)
[Refactor] As commit title suggests
[Refactor] Made less log calls in emulation code, added some text to help with log context [Refactor] In emulation code, changed isPressed param in Execute::joypad1/2 and Bus::write_controller1/2 to be const bool rather than int [Refactor] Simplified if else statements in Bus::write_controller1/2 [Refactor] Removed if statement in EmulatorWorker::process_cpu, specifically when checking if a controller is pressed
[Refactor] Project now uses SFML version 3.0.x instead of nightly builds
now Fill and fetch have read8_bit instead of directly reading
[Refactor] Cleaned up some includes across the project [Refactor] File structure is more organized [Refactor] Adjusted CMakeLists.txt [Refactor] Adjusted build.bat to include the use of windeployqt6.exe [Refactor] Adjusted build.bat by removing arguments leaving it to the end user to assign them with VSCode extensions or other methods
[Refactor] Added error message if environmental path is not set to find windeployqt6.exe
properly rest joypad
[Refactor] Rom data has gotten a slight overhaul: They are now stored in the list rather than it being ptrs Functions involving rom data are now passed via ref Romdata constructor now has an empty constructor and no more optional parameters for the original constructor RomData no longer inherits QObject [Refactor] Optimizations added when getting rom data: Data container now uses emplace_back rather than append Data container allocates memory less often
[Refactor] Rom Data is now stored in a wrapper class for 2 different QLists [Refactor] Moved 2 functions in util.h to the main window class due to circular import errors [Refactor] Moved some globals around like enums and macros into util files because of circular import errors [Refactor] Changed a lot of functions to pass through const reference
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still work in progress, and it may be Months before we merge this PR
but when we merge it will add a UI to the emulator. using QT.
as well as features such as palettes to the emulator and bug fixes.