Mission - Add fadeEnvironment diary entry#773
Merged
Conversation
Member
|
Wouldn't it be better to reduce this per-map based on map? Not being the same for everyone seems a bit weird, especially when they can already set that in audio settings to some level. |
Member
Author
|
Environment is just tied to regular sound, some maps the insects/forest sounds are insanely loud. For the most part this is just situational per person, some felt it fine others felt way too loud and couldn't hear anything else. I don't have much issues with people tweaking this as long as they can't fully mute it. |
jonpas
approved these changes
Jul 15, 2026
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
When merged this pull request will: