Releases: Thunderrock424242/NovaAPI
Releases · Thunderrock424242/NovaAPI
1.1.5
What's Changed
- Add async & chunk streaming public APIs with listener hooks and docs by @Thunderrock424242 in #34
Full Changelog: 1.1.4...1.1.5
1.1.4
What's Changed
- Add cached resource pack registration and config by @Thunderrock424242 in #24
- Add
forceCompatibleconfig and override pack compatibility to suppress warnings by @Thunderrock424242 in #25 - Harden instanced model loading and LOD selection by @Thunderrock424242 in #26
- Add adaptive systems framework and initial monitors by @Thunderrock424242 in #27
- Gate memory and thread debug logging behind config by @Thunderrock424242 in #28
- Guard event bus registration for adaptive systems by @Thunderrock424242 in #29
- Reduce render allocation churn in batching paths by @Thunderrock424242 in #30
- Use squared-distance checks in chunk throttler and simulation density sampling by @Thunderrock424242 in #31
- Remove adaptive systems framework by @Thunderrock424242 in #32
- Optimize region-scoped cache pruning by @Thunderrock424242 in #33
Full Changelog: 1.1.3...1.1.4
1.1.3
What's Changed
- Improve async worldgen scheduling throughput by @Thunderrock424242 in #20
- Add configurable caps for pending chunk mesh rebuilds/uploads and fix client memory sampling cadence by @Thunderrock424242 in #21
- Add modpack resource profile tuning by @Thunderrock424242 in #22
- Tune modpack performance profiles by @Thunderrock424242 in #23
Full Changelog: 1.1.1...1.1.3
skipped over 1.1.2
1.1.1
What's Changed
- Handle expected ThreadMonitor interruptions during shutdown by @Thunderrock424242 in #18
- Throttle main-thread worldgen tasks and implement real chunk warmup by @Thunderrock424242 in #19
Full Changelog: 1.1.0...1.1.1
1.1.0
What's Changed
- Optimize compression utilities and light delta compression by @Thunderrock424242 in #12
- Add overlay batching and particle culling with per-feature config by @Thunderrock424242 in #13
- Add render-distance mitigation support by @Thunderrock424242 in #14
- Add chunk mesh scheduling with config limits by @Thunderrock424242 in #15
- Add LOD selection and per‑LOD VAO caching for instanced rendering by @Thunderrock424242 in #16
- Add entity culling pre-pass for instanced rendering by @Thunderrock424242 in #17
Full Changelog: 1.0.1...1.1.0
1.0.1
What's Changed
- Improve NovaAPI initialization safety by @Thunderrock424242 in #9
- Add configuration option for NovaAPI debug logging by @Thunderrock424242 in #10
Full Changelog: 1.0.0...1.0.1
1.0.0
What's Changed
- Improve logging and remove duplicate render loops by @Thunderrock424242 in #1
- Improve basic VAO setup by @Thunderrock424242 in #2
- Port async threading and chunk streaming optimizations by @Thunderrock424242 in #3
- Add unload-aware cache and memory debug tools by @Thunderrock424242 in #4
- Add CurseForge-ready description by @Thunderrock424242 in #5
- Remove unused dedicated Nova API server pathway by @Thunderrock424242 in #6
- Ensure integration tests run via JUnit Platform by @Thunderrock424242 in #7
- Route all config registrations through validator by @Thunderrock424242 in #8
New Contributors
- @Thunderrock424242 made their first contribution in #1
Full Changelog: 0.5.0...1.0.0
0.5.0
Full Changelog: https://github.com/Thunderrock424242/NovaAPI/commits/0.5.0