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unity-memory-npc-prototype
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ShapeForge
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Universal MCP Multi-Server Runtime Manager — dynamically inject, route, and manage MCP Bridges across multiple editor instances without polluting project dependencies.
- ShapeForge Public
A schema-driven procedural 3D modeling framework built for code, tools, and LLM-generated assets.
- unity-memory-npc-prototype Public
A minimal Unity feasibility prototype for persistent NPC memory and budget-aware dialogue context selection.
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