Automate handling referee game events#3643
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nycrat merged 20 commits intoUBC-Thunderbots:masterfrom Mar 15, 2026
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nycrat
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Mar 13, 2026
src/software/thunderscope/binary_context_managers/game_controller.py
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Andrewyx
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Mar 15, 2026
…te_game_stage_changes
Andrewyx
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StarrryNight
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Mar 21, 2026
* Implement auto approving goals * Re-write code to be a bit cleaner * Re-initialize world state after ball placement failure * Make sure teams get reset with proper amount of robots * Set only ball to ball placement point when failed * Remove unused import * Separate automate_referee method into helpers * Add comments * Implement auto start second half * Add call to automate_stage_change * Fix copying enum * Refactor method a bit * Implement starting new game * Uncomment call to automate_referee, move after updating latest world * Refactor a bit * Extract helper function for handling stage change * Add doc comment * Let both teams do ball placement before manual placement * Get rid of magic number
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Description
Adds an
__automate_refereemethod to the gamecontroller binary context manager class that handles referee game events for POSSIBLE_GOAL and FAILED_PLACEMENT. This automates two common human referee interventions so that the game will continue by itself.Testing Done
Ran
./tbots.py run thunderscope_main --enable_autoref(uncommented__automate_refereemethod call) and:approve_goal.mov
placement_failed.mov
Resolved Issues
Part of #3633, resolves #3625
Length Justification and Key Files to Review
N/A
Review Checklist
It is the reviewers responsibility to also make sure every item here has been covered
.hfile) should have a javadoc style comment at the start of them. For examples, see the functions defined inthunderbots/software/geom. Similarly, all classes should have an associated Javadoc comment explaining the purpose of the class.TODO(or similar) statements should either be completed or associated with a github issue