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Releases: Vanilla-Expanded/VanillaQuestsExpanded-Cryptoforge

RimWorld Release version

04 Mar 15:22

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v2.051:

  • Changed worktype of the crypto forge to Smithing

RimWorld Release Version

29 Aug 05:54

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v2.05:

  • Backported some of the upcoming astrofire improvements so they apply to cryptofreeze too, so pawns can self extinguish cryptofreeze burns

RimWorld Release version

12 Jul 07:21

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v2.04:

  • Added vacuum resistance to crypto armors and helmets

RimWorld Release Version

23 Jun 13:21

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v2.02:

  • Restored some code for studiable buildings

RimWorld Release Version

23 Jun 06:21

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v2.01:

  • Removed duplicate code that is now in the Framework

RimWorld Release Version

16 Jun 12:44

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v2.0:

  • Updated to RimWorld 1.6

RimWorld Release Version

20 May 06:31

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v1.0:

  • Fix: extinguishing cryptofreeze can now be done by right clicking with a colonist, like normal fire, courtesy of Silvyy

RimWorld Release version

01 Apr 07:47

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v0.2: Second beta:

  • Fix: Mines do not appear on the readout when hovered over.

  • Fix: properly categorized cryptoaxes as weapons

  • Fix: Scavenging job wasn't queuing properly if the chunks weren't player faction

  • Fix: Cancelling scavenging job no longer ends in success

  • Fix: Breaking the reactor doesn't fail the quest in the Chapter 4 of the Cryptoforge.

  • Tweak: Removed any mountains and rocks from the first chapter (Scanning site)

  • Tweak: Airlock doors inherit the faction of the locked airlock so they don't have the "hold open" gizmo on the first quests.

  • Tweak: Ancient beds yield steel when deconstructed.

  • Tweak: added isBad false to cryptobleed so it doesn’t get affected by healer mech serums or medpods

  • Tweak: added a cancel button for scavenging designators

  • Tweak: removed HP from all weapons and apparel, as well as deterioration and flammability

  • Tweak: Butchering the new insectoids drops chitin when Insectoid 2 is loaded.

  • Tweak: Most of the items in the mod are no longer deconstructible

  • Tweak: Added failsafes if the player decides to settle on the forge tile

  • Tweak: Forgemasters cryptosleep pod is now deconstructible

  • Tweak: Scanning start and ending now pop up a message to inform the player

  • Tweak: Frozen mechanoids trigger at a larger radius of 6

  • Tweak: Frozen mechanoids trigger immediately upon being fired at.

  • Tweak: frozen insectoid nests produce less insects when they first spawn.

  • Tweak: Increased the speed the airlock doors take to open.

  • Tweak: Reduce the cryptofreeze spread time to half

  • Tweak: Changed the amount of time it takes to force open the Small airlock door from 3600 to 1200 ticks.

  • Tweak: Changed the amount of time it takes to force open the Large airlock door from 4200 to 1800 ticks.

  • Tweak: Increased the amount of plasteel obtained from salvaging Twisted Plasteel from x10 to x20.

  • Tweak: Crypto armors (both types) count as Royal attire for base game titles and VE - Empire titles.

  • Tweak: Crypto armors never become tainted. Same goes for Crypto helmets.