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Westdrive Logo

Westdrive Version Main Branch

Introduction

This is the bare bone functionality of the project Westdrive called City-AI it will be maintained and updated and gain more features as the development continues. Interested parties can use this repo to use the functionalities of Westdrive in their projects.

Demo Video

Demo Video

Hardware Requirements

Minimum Requirements

  • Intel Core i7 7th Generation
  • 16 Gb RAM
  • Geforce GTX 1070Ti
  • Operating System: Windows 10 home

Sugessted Requirements

  • Intel Core i7/i9 8th Generation or newer
  • 16 Gb RAM
  • Geforce GTX 1080Ti or better
  • Operating System: Windows 10 home

Project Westdrive has been developed and tested on following Hardwares:

System 1: CPU RAM Graphics Card OS Performance Quality


System 2: CPU RAM Graphics Card OS Performance Quality

Software requirements

Unity Version dot net compatibiliyy SteamVR Plugin Render Pipeline

Step one: Preparing Unity

please download the corresponding version Unity and install it on your machine. It is highly recommended to download and install Unity through Unity Hub. It is easier to manage various installations of Unity when using Unity Hub. You can find more information on Unity Hub here.

notice:

Please always make sure you are using the unity version mentioned here to ensure correct build and functionality of Westdrive.

Step two: cloning the project

First make sure you have installed a git client on you machine. If you need one you can find many of them online. Alternatively you can just download and install official Github client for Microsot Windows.

if you just want to use Project westdrive you can alternatively dowload the project as an archive file (see below), however to contribute to the project or make your own forks you will need a GitLab account.

Tutorial Videos:

Subject Link comments
Project Overview Westdrive project overview including build process and configurations
City AI Overview Westdrive City AI part 1 City AI toolkit overview, creating paths
City AI make a dynamic object Westdrive City AI part 2 preparing cars and making dynamic objects using City AI toolkit
Generic API Westdrive generic API Serialization, Traking, IO and Net

acknowledgement to creators and team assistants

Our acknowledgement goes to creator of all free and paid assets mentioned above, Adobe, Unity Technologies and Blenders for their tools as well as following persons who helped us in creating and maintaining Westdrive

  • Phillip Spaniol - main graphic designer in out team who is creating out new 3d models
  • Johannes Maximilian Pingle - helped commenting part of the codes
  • Sumin Kim - helped commenting part of the codes
  • Fabian Radke - working of ANN to convert head tracking data to eyetracking data withing Westdrive
  • Prof. Dr. Peter König - main supervisor of the project
  • prof. Dr. Gordon Pipa - second supervisor of the project
  • Stahlwerk Stiftung Georgsmarienhütte, University of Osnabrück and Deutsche Forschungsgemeinschaft for their financial support

current term of use

You are free to share, change and use Westdrive in whatever maner you like as long as you accept the following conditions:

-Westdrive is an open source city simulation for self driving cars and similiar experiments. It is made available for scientists and anyone who is interested in research in an Virtual environement. Therefore any financial use of this tool is prohibited.

-Assets presented here are mainly free assets from unity asset store which can be used in other projects, however if you plan to use assets that are paid please purchase them for your organization from the unity asset store. Developing team of Westdrive does not accept any responsibility regarding this matter and we are strictly against piracy.

License

All Documentation content that resides under the doc/ directory of this repository is licensed under Creative Commons: License: CC BY-NC-SA 4.0

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The core code for Westdrive MotorCity

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