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Bump freetype_version from 1.14.1 to 1.14.2 - #58

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Bump freetype_version from 1.14.1 to 1.14.2#58
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Bumps freetype_version from 1.14.1 to 1.14.2.
Updates com.badlogicgames.gdx:gdx-freetype from 1.14.1 to 1.14.2

Release notes

Sourced from com.badlogicgames.gdx:gdx-freetype's releases.

1.14.2

libGDX 1.14.2 is a minor release containing small fixes and improvements. Check out our blog post to find out more!

Full Changelog: libgdx/libgdx@1.14.1...1.14.2

Changelog

Sourced from com.badlogicgames.gdx:gdx-freetype's changelog.

[1.14.3]

[1.14.2]

  • [BREAKING CHANGE] Revert InputMultiplexer and set addAll return types that were breaking changes in 1.14.1. #7805
  • Fixed stuck over state when ClickListener is cancelled.
  • Fixed BitmapFontCache.clear() not resetting glyph count.
  • Improved TimSort/ComparableTimSort behavior and cleanup.
  • Added ShewchukExactPredicates, for floating-error resistant orient2d/incircle/orient3d/insphere tests
  • Improved DelaunayTriangulator to handle all non-degenerate inputs using ShewchukExactPredicates
  • Improved performance of DelaunayTriangulator by ~2x on regular inputs
  • LWJGL2: Avoid allocating posted runnable stack traces while holding the runnable lock.
  • API Change: TextField's default password character is now the Unicode bullet (U+2022).
  • Added putMissing() to maps.
  • Tiled: Fixed template object GID handling when using multiple tilesets.
  • LWJGL3: Fixed OGG sound memory leak.

[1.14.1]

  • [BREAKING CHANGE] iOS: Removed IOSAudio#willTerminate to be replaced by new Audio#dispose.
  • [BREAKING CHANGE] API: The open/closeTextInputField API has undergone a bigger rewrite: - A NativeInputCloseCallback has been added, which can be passed over the NativeInputConfiguration#setCloseCallback. This will be called on the main thread, once the closing of the native input field is processed. See the javadoc for more information. - The API will no longer send "ENTER" events automatically on close actions. This can be now done in the close callback by the user. - NativeInputConfiguration#maxTextLength is not nullable anymore. "-1" should be used for unset. - TextInputWrapper#setText/setPosition have been removed and replaced with writeResults - TextInputWrapper#shouldClose has been removed and should now be handled over the close callback
  • [BREAKING CHANGE] API: TextField.OnscreenKeyboard has been refactored. OnscreenKeyboard#show(boolean) has been split of in OnscreenKeyboard#show(TextField) and OnscreenKeyboard#close().
  • [BREAKING CHANGE] API: TextField.next has changed return type. Overrides might need rewriting.
  • [BREAKING CHANGE] API: Json#ignoreUnknownField() parameters changed to provide more information. Use object.getClass() and value.name for the old values.
  • API Addition: Input#KeyboardHeightObserver was extended by onKeyboardShow and onKeyboardHide. See javadocs for more info.
  • API Addition: Input#isTextInputFieldOpened has been added, to check, whether an InputField opened by openTextInputField is open
  • API Addition: Added support for the native input API in scene2d. It can be enabled via TextField#DEFAULT_ONSCREEN_KEYBOARD = new NativeOnscreenKeyboard() on startup. This only affects mobile platforms.
  • API Addition: Added multiple NativeInput exclusive options to TextField - setAutocompleteOptions will set a list of autocomplete options to the user on mobile - setKeyboardType will set the keyboard type shown to users - preventAutoCorrection will disable auto correct for the textfield
  • Android: The KeyboardHeightObserver will not report duplicate events anymore
  • Android: The KeyboardHeightObserver will now only consider systemBars, ime, displayCutout, mandatorySystemGestures for insets.
  • Android: Added missing soundId based API implementations to AsynchronousSound.
  • Android: Fixed possible app crashes on back button/gesture (see #7775).
  • API Change: ObjectSet, IntSet, OrderedSet addAll methods return boolean.
  • API Addition: Added LongSet.
  • iOS: Update to MobiVM 2.3.24
  • API Addition: Added scene2d.ui ScrollPane#smoothScroll() to control smooth scroll speed.
  • API Addition: Added Justify text options to GlyphLayout (#7609)
  • GeometryUtils fixes and improvements.
  • API Addition: IdentitySet
  • API Addition: Add option to load a standalone tileset file
  • API Fix: Fix NPE in AndroidDaydream#onConfigurationChanged
  • API Change: Use IdentityMap for skin resources
  • API Change: Enforce cursor/selectionStart invariants on text change in TextField
  • API Fix: Calculate cachedOrientation on startup

... (truncated)

Commits
  • 6b16467 Add missing changelog entries
  • 8f35bb0 Fix lwjgl3 OGG memory leak (#7808)
  • febcd85 Tiled Map Template Fixes, Proper handling of GIDs from multiple Tilesets. Fi...
  • 563dbf1 Added putMissing() to maps. (#7814)
  • f9af1f6 Change default BULLET char from Windows-1252 to Unicode. (#7810)
  • f40ff0d Minor oversight in CHANGES (#7807)
  • 58f823d [lwjgl2] Allow caller throwable outside synchronized block.
  • 0464458 Use Shewchucks exact predicates and infinite super-triangle DelaunayTriangula...
  • a81d1d0 Revert to set addAll returning void. (#7805)
  • ff3ad2b BitmapFontCache.clear() should reset glyphCount. (#7803)
  • Additional commits viewable in compare view

Updates com.badlogicgames.gdx:gdx-freetype-platform from 1.14.1 to 1.14.2

Release notes

Sourced from com.badlogicgames.gdx:gdx-freetype-platform's releases.

1.14.2

libGDX 1.14.2 is a minor release containing small fixes and improvements. Check out our blog post to find out more!

Full Changelog: libgdx/libgdx@1.14.1...1.14.2

Changelog

Sourced from com.badlogicgames.gdx:gdx-freetype-platform's changelog.

[1.14.3]

[1.14.2]

  • [BREAKING CHANGE] Revert InputMultiplexer and set addAll return types that were breaking changes in 1.14.1. #7805
  • Fixed stuck over state when ClickListener is cancelled.
  • Fixed BitmapFontCache.clear() not resetting glyph count.
  • Improved TimSort/ComparableTimSort behavior and cleanup.
  • Added ShewchukExactPredicates, for floating-error resistant orient2d/incircle/orient3d/insphere tests
  • Improved DelaunayTriangulator to handle all non-degenerate inputs using ShewchukExactPredicates
  • Improved performance of DelaunayTriangulator by ~2x on regular inputs
  • LWJGL2: Avoid allocating posted runnable stack traces while holding the runnable lock.
  • API Change: TextField's default password character is now the Unicode bullet (U+2022).
  • Added putMissing() to maps.
  • Tiled: Fixed template object GID handling when using multiple tilesets.
  • LWJGL3: Fixed OGG sound memory leak.

[1.14.1]

  • [BREAKING CHANGE] iOS: Removed IOSAudio#willTerminate to be replaced by new Audio#dispose.
  • [BREAKING CHANGE] API: The open/closeTextInputField API has undergone a bigger rewrite: - A NativeInputCloseCallback has been added, which can be passed over the NativeInputConfiguration#setCloseCallback. This will be called on the main thread, once the closing of the native input field is processed. See the javadoc for more information. - The API will no longer send "ENTER" events automatically on close actions. This can be now done in the close callback by the user. - NativeInputConfiguration#maxTextLength is not nullable anymore. "-1" should be used for unset. - TextInputWrapper#setText/setPosition have been removed and replaced with writeResults - TextInputWrapper#shouldClose has been removed and should now be handled over the close callback
  • [BREAKING CHANGE] API: TextField.OnscreenKeyboard has been refactored. OnscreenKeyboard#show(boolean) has been split of in OnscreenKeyboard#show(TextField) and OnscreenKeyboard#close().
  • [BREAKING CHANGE] API: TextField.next has changed return type. Overrides might need rewriting.
  • [BREAKING CHANGE] API: Json#ignoreUnknownField() parameters changed to provide more information. Use object.getClass() and value.name for the old values.
  • API Addition: Input#KeyboardHeightObserver was extended by onKeyboardShow and onKeyboardHide. See javadocs for more info.
  • API Addition: Input#isTextInputFieldOpened has been added, to check, whether an InputField opened by openTextInputField is open
  • API Addition: Added support for the native input API in scene2d. It can be enabled via TextField#DEFAULT_ONSCREEN_KEYBOARD = new NativeOnscreenKeyboard() on startup. This only affects mobile platforms.
  • API Addition: Added multiple NativeInput exclusive options to TextField - setAutocompleteOptions will set a list of autocomplete options to the user on mobile - setKeyboardType will set the keyboard type shown to users - preventAutoCorrection will disable auto correct for the textfield
  • Android: The KeyboardHeightObserver will not report duplicate events anymore
  • Android: The KeyboardHeightObserver will now only consider systemBars, ime, displayCutout, mandatorySystemGestures for insets.
  • Android: Added missing soundId based API implementations to AsynchronousSound.
  • Android: Fixed possible app crashes on back button/gesture (see #7775).
  • API Change: ObjectSet, IntSet, OrderedSet addAll methods return boolean.
  • API Addition: Added LongSet.
  • iOS: Update to MobiVM 2.3.24
  • API Addition: Added scene2d.ui ScrollPane#smoothScroll() to control smooth scroll speed.
  • API Addition: Added Justify text options to GlyphLayout (#7609)
  • GeometryUtils fixes and improvements.
  • API Addition: IdentitySet
  • API Addition: Add option to load a standalone tileset file
  • API Fix: Fix NPE in AndroidDaydream#onConfigurationChanged
  • API Change: Use IdentityMap for skin resources
  • API Change: Enforce cursor/selectionStart invariants on text change in TextField
  • API Fix: Calculate cachedOrientation on startup

... (truncated)

Commits
  • 6b16467 Add missing changelog entries
  • 8f35bb0 Fix lwjgl3 OGG memory leak (#7808)
  • febcd85 Tiled Map Template Fixes, Proper handling of GIDs from multiple Tilesets. Fi...
  • 563dbf1 Added putMissing() to maps. (#7814)
  • f9af1f6 Change default BULLET char from Windows-1252 to Unicode. (#7810)
  • f40ff0d Minor oversight in CHANGES (#7807)
  • 58f823d [lwjgl2] Allow caller throwable outside synchronized block.
  • 0464458 Use Shewchucks exact predicates and infinite super-triangle DelaunayTriangula...
  • a81d1d0 Revert to set addAll returning void. (#7805)
  • ff3ad2b BitmapFontCache.clear() should reset glyphCount. (#7803)
  • Additional commits viewable in compare view

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Automatic rebases have been disabled on this pull request as it has been open for over 30 days.

Bumps `freetype_version` from 1.14.1 to 1.14.2.

Updates `com.badlogicgames.gdx:gdx-freetype` from 1.14.1 to 1.14.2
- [Release notes](https://github.com/libgdx/libgdx/releases)
- [Changelog](https://github.com/libgdx/libgdx/blob/master/CHANGES)
- [Commits](libgdx/libgdx@1.14.1...1.14.2)

Updates `com.badlogicgames.gdx:gdx-freetype-platform` from 1.14.1 to 1.14.2
- [Release notes](https://github.com/libgdx/libgdx/releases)
- [Changelog](https://github.com/libgdx/libgdx/blob/master/CHANGES)
- [Commits](libgdx/libgdx@1.14.1...1.14.2)

---
updated-dependencies:
- dependency-name: com.badlogicgames.gdx:gdx-freetype
  dependency-version: 1.14.2
  dependency-type: direct:production
  update-type: version-update:semver-patch
- dependency-name: com.badlogicgames.gdx:gdx-freetype-platform
  dependency-version: 1.14.2
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

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dependabot Bot requested a review from a team as a code owner June 8, 2026 03:05
@dependabot dependabot Bot added Category - Enhancement New feature or request Priority - Normal ↓ Normal priority labels Jun 8, 2026
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