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Labels

Labels

  • crash

    For stuff that crashes the game. Top-to-high priority.
  • deployed

    Fixes that are present in a released version.
  • duplicate

    For issues that were already posted.
  • fixed/implemented

    Stuff I've fixed and is uploaded to GitHub.
  • major bug

    Mod-breaking bugs. High priority.
  • minor bug

    Small inconveniences. Low priority.
  • not enough info

    Requires more information, can't fix otherwise.
  • performance

    In case one of my Tile Entities is that unoptimized that you actually start to lag. Ew.
  • question

    A question.
  • suggestion

    Suggestions for features.
  • wontfix/rejected

    "It's a feature, not a bug" OR: "Sounds inconvenient."