Skip to content
View aconstlink's full-sized avatar
πŸ₯Š
Focusing
πŸ₯Š
Focusing

Block or report aconstlink

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
aconstlink/README.md

Hi, I'm Alex πŸ‘‹

I’m a C++ developer focused on real-time systems, rendering, and engine architecture.

I build my own engine and runtime systems to explore performance, control, and system design beyond typical application development.


πŸ”§ What I work on

  • Real-time rendering (OpenGL / DirectX)
  • Custom engine architecture
  • Memory and resource management
  • Job systems and runtime design
  • Tooling and iteration workflows
  • and many more

🧩 Projects

  • Engine development β†’ motor
    Custom C++ real-time engine focused on rendering, runtime systems, and architecture

  • Engine test & usage scenarios β†’ motor_suites
    Collection of test cases and sample applications used to validate features and workflows

  • Real-time demos β†’ motor_demos
    Demo projects showcasing rendering, systems, and real-time techniques built on the engine


πŸš€ Current focus

I’m actively working on a real-time demo built on top of my engine, showcasing:

  • shader hot-reloading
  • async resource streaming
  • multi-backend rendering

🧠 About me

I’ve spent many years building software systems professionally and privately, with a strong focus on solving complex problems and understanding systems deeply.


πŸ“Œ Note

I’m currently balancing development with family life, so progress may vary β€” but I continuously work on my projects and share them here.

Pinned Loading

  1. DRMacros DRMacros Public

    Davinci Resolve 18.6 Macros

    3

  2. motor motor Public

    Software Framework for Audio/Visual/Interactive Real-Time Applications

    C++ 3

  3. motor_suites motor_suites Public

    Sample suites for the motor engine

    C++

  4. motor_demos motor_demos Public

    Some demos made with motor

    C++