🎨 Palette: Enhanced achievement feedback and real-time high-score tracking#106
🎨 Palette: Enhanced achievement feedback and real-time high-score tracking#106aidasofialily-cmd wants to merge 1 commit intomainfrom
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…cking - Update the live gameplay UI to display the high score in real-time. - Colorize the "GO!" transition message with Bold Green for better visual feedback. - Modify the achievement logic to include first-time players (where initial high score is 0). - Update the Palette journal with learnings on inclusive achievement feedback. Co-authored-by: aidasofialily-cmd <247843425+aidasofialily-cmd@users.noreply.github.com>
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This PR introduces several micro-UX improvements to the SPEED CLICKER game to enhance player feedback and delight:
Score: 10 | High: 10). This provides immediate tactile reward and context for their performance.CLR_NORM), creating a clearer and more energetic transition into the gameplay phase..Jules/palette.md.These changes were verified using non-interactive terminal tests and passed all existing UX validations.
PR created automatically by Jules for task 4869240002063419582 started by @aidasofialily-cmd