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🎨 Palette: Enhance gameplay feedback and transitions#108

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aidasofialily-cmd wants to merge 1 commit intomainfrom
palette-ui-enhancements-14366676980623028329
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🎨 Palette: Enhance gameplay feedback and transitions#108
aidasofialily-cmd wants to merge 1 commit intomainfrom
palette-ui-enhancements-14366676980623028329

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@aidasofialily-cmd
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Enhanced the SPEED CLICKER CLI with better visual feedback and gamification. Key changes include colorized game transitions (countdown and 'GO!' prompt), real-time high-score tracking in the UI, and inclusive achievement celebrations that now correctly trigger for first-time players. Verified through both automated UX scripts and manual playtests.


PR created automatically by Jules for task 14366676980623028329 started by @aidasofialily-cmd

This commit improves the SPEED CLICKER CLI game experience by:
- Adding Bold Yellow (CLR_CTRL) color to the countdown digits.
- Adding Bold Green (CLR_NORM) color to the "GO!" prompt.
- Displaying a live high score (Score: X | High: Y) during gameplay.
- Enabling the "NEW BEST! 🥳" and final "Congratulations!" feedback for first-time players by removing the requirement that the initial high score be greater than 0.
- Ensuring consistent use of CLR_RESET on volatile terminal output lines.

Accessibility: Improved tactile feedback and visual hierarchy for game state transitions.

Co-authored-by: aidasofialily-cmd <247843425+aidasofialily-cmd@users.noreply.github.com>
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