🎨 Palette: Micro-UX improvements for game start and high-score celebrations#94
🎨 Palette: Micro-UX improvements for game start and high-score celebrations#94aidasofialily-cmd wants to merge 1 commit intomainfrom
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- Highlighted "any key" and countdown digits with `CLR_CTRL` (Bold Yellow) for better visual hierarchy. - Colored the "GO!" message with `CLR_NORM` (Bold Green) for clear transition feedback. - Updated high-score logic to be inclusive of first-time players by celebrating any score > 0 as a personal best. - Added `CLR_RESET` to volatile UI lines to prevent color leaking. Co-authored-by: aidasofialily-cmd <247843425+aidasofialily-cmd@users.noreply.github.com>
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This PR implements several micro-UX improvements in
src/main.cppto make the game more engaging and rewarding.Key changes include:
These small touches align with the goal of making the interface more pleasant and intuitive.
PR created automatically by Jules for task 12086782055441712083 started by @aidasofialily-cmd