Skip to content
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
Binary file modified Assets/Images/.DS_Store
Binary file not shown.
75 changes: 75 additions & 0 deletions Assets/Images/New Animation.anim
Original file line number Diff line number Diff line change
@@ -0,0 +1,75 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: New Animation
serializedVersion: 7
m_Legacy: 0
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves:
- serializedVersion: 2
curve:
- time: 0
value: {fileID: 4369572136041557648, guid: 147bc73b31ead304ab1dd97c8e542b78, type: 3}
- time: 0.083333336
value: {fileID: 3918735734063839423, guid: 147bc73b31ead304ab1dd97c8e542b78, type: 3}
attribute: m_Sprite
path:
classID: 212
script: {fileID: 0}
flags: 2
m_SampleRate: 12
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- serializedVersion: 2
path: 0
attribute: 0
script: {fileID: 0}
typeID: 212
customType: 23
isPPtrCurve: 1
isIntCurve: 0
isSerializeReferenceCurve: 0
pptrCurveMapping:
- {fileID: 4369572136041557648, guid: 147bc73b31ead304ab1dd97c8e542b78, type: 3}
- {fileID: 3918735734063839423, guid: 147bc73b31ead304ab1dd97c8e542b78, type: 3}
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 0.16666667
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 1
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves: []
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_HasMotionFloatCurves: 0
m_Events: []
8 changes: 8 additions & 0 deletions Assets/Images/New Animation.anim.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

72 changes: 72 additions & 0 deletions Assets/Images/title_1 1.controller
Original file line number Diff line number Diff line change
@@ -0,0 +1,72 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1107 &-4589429630435294697
AnimatorStateMachine:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: 3783168237068035303}
m_Position: {x: 200, y: 0, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 3783168237068035303}
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: title_1 1
serializedVersion: 5
m_AnimatorParameters: []
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: -4589429630435294697}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1102 &3783168237068035303
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: New Animation
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 633454f12857646b3bcbff1fa140954f, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
8 changes: 8 additions & 0 deletions Assets/Images/title_1 1.controller.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

72 changes: 72 additions & 0 deletions Assets/Images/title_1.controller
Original file line number Diff line number Diff line change
@@ -0,0 +1,72 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1107 &-7914553842353672298
AnimatorStateMachine:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: 4718177790708149959}
m_Position: {x: 200, y: 0, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 4718177790708149959}
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: title_1
serializedVersion: 5
m_AnimatorParameters: []
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: -7914553842353672298}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1102 &4718177790708149959
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: New Animation
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 633454f12857646b3bcbff1fa140954f, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
8 changes: 8 additions & 0 deletions Assets/Images/title_1.controller.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

40 changes: 20 additions & 20 deletions Assets/Resources/specialPerson.csv
Original file line number Diff line number Diff line change
@@ -1,26 +1,26 @@
num,choice,person,content,kind,choice1,choice2,choice3
1,n,herbGranpaA,새롭게 가게를 열었구만. 반갑네.,granpa,,,
2,n,herbGranpaA,"마침 다치는 사람이 많은 동넨데, 물약가게가 생기니 좋구먼.",granpa,,,
3,y,herbGranpaA,가게를 연건 이번이 처음인가?,granpa,"네, 맞아요!",그걸 알아서 뭐하게요;,none
4,n,herbGranpaA,흠! ,granpa,,,
5,n,herbGranpaA,처음인 너를 위해서 하는 말이니 새겨듣거라.,granpa,,,
6,n,herbGranpaA,처음이니 가게 운영이 많이 어려울 거야.,granpa,,,
7,n,herbGranpaA,몇 가지 알아야 할 점을 알려주겠네.,granpa,,,
8,n,herbGranpaA,"약초꾼들을 항상 조심하고, 그들이 파는 약초를 눈여겨 봐야 해.",granpa,,,
9,n,herbGranpaA,"진짜를 팔 수도 있고, 가짜 약초르 팔 수도 있기 때문이야.",granpa,,,
10,n,herbGranpaA,음? 어떻게 진짜 약초인지 아냐고?,granpa,,,
11,n,herbGranpaA,아마 전임자가 두고 간 약초 노트가 있을거야. 그걸 참고해.,granpa,,,
12,n,herbGranpaA,지금은 아마 첫 장 밖에 없을거야. 그것도 중요한 지식재산이라 전임자가 다 뜯어갔을걸.,granpa,,,
13,n,herbGranpaA,그래도 걱정 말게. 새로운 약초 종류가 생길때마다 내가 와서 대략적인 정보를 줄테니..그 정보로 자네만의 약초노트를 추가하게나.,granpa,,,
14,n,herbGranpaA,이 지역은 이슬산딸기가 주 생산 약초야.,granpa,,,
15,n,herbGranpaA,"남녀노소 누구나 좋아하는 약초고, 사람을 치료하는데 많이 쓰여.",granpa,,,
16,n,herbGranpaA,"약초노트의 약초 설명을 자세히 잘 읽고, 그걸 토대로 손님이 요구하는 물약을 만들어봐.",granpa,,,
17,n,herbGranpaA,"약초마다 질긴 정도, 수분 함량에 따라 제조 시간, 화력도 달라져야 한다네.",granpa,,,
18,n,herbGranpaA,"가짜 약초로 만들거나, 원하는 물약을 만들어 주지 않거나, 제조 방법이 잘못됐거나 하면...",granpa,,,
19,n,herbGranpaA,손님들이 싫어할테니 잘 만들어 보게나.,granpa,,,
20,n,herbGranpaA,그래도 이 정도의 실수는 조금씩 양해해 주지만..아예 엉뚱한 물약을 줘버리면.,granpa,,,
21,n,herbGranpaA,"그건 ""물약사""로서 용납되지 않는 행동이니 조심하게나.",granpa,,,
22,n,herbGranpaA,"그럼, 무운을 비네!",granpa,,,
3,y,herbGranpaA,가게를 연건 이번이 처음인가?,granpa,"네, 맞아요!","아니요.",none
4,n,herbGranpaA,"그러면, 약초 가게를 어떻게 운영하는지 알려주겠네.",granpa,,,
5,n,herbGranpaA,아침엔 이제 여러 명의 상인들이 자네에게 약초를 팔러 오지.,granpa,,,
6,n,herbGranpaA,"주의할 점은, 그중 사기꾼이 섞여 있다는 게야.",granpa,,,
7,n,herbGranpaA,가짜 약초를 파는 놈들을 항상 조심해.,granpa,,,
8,n,herbGranpaA,"으응? 어떻게 가짜고 어떤게 진짠지 구별하냐고?",granpa,,,
9,n,herbGranpaA,"여기,약초 노트를 쭉 정독해봐.",granpa,,,
10,n,herbGranpaA,"약초의 속성, 더 자세한 가게 운영 방법 등..자네에게 피와 살이 될 지식들이 쭉 적혀있지.",granpa,,,
11,n,herbGranpaA,네가 진짜 약초를 파는 상인과 계약을 잘 성사했다고 생각하면 다른 상인들을 볼 필요 없이 바로 가게 문을 열어도 상관 없다네!,granpa,,,
12,n,herbGranpaA,그럴땐 이 시계 버튼을 누르면 돼. 손님들이 오기 시작할거야.,granpa,,,
13,n,herbGranpaA,"이 지역은 '이슬산딸기'가 주 생산 약초야.",granpa,,,
14,n,herbGranpaA,"남녀노소 누구나 좋아하는 약초고, 사람을 치료하는데 많이 쓰여.",granpa,,,
15,n,herbGranpaA,"약초노트의 약초 설명을 자세히 잘 읽고, 그걸 토대로 손님이 요구하는 물약을 만들어봐.",granpa,,,
16,n,herbGranpaA,"약초마다 질긴 정도, 수분 함량에 따라 제조방법도 달라져야 한다네.",granpa,,,
17,n,herbGranpaA,"가짜 약초가 재료로 들어가거나,제조 방법이 잘못됐거나,원하는 조미료를 넣어주지 않으면..",granpa,,,
18,n,herbGranpaA,손님들이 꽤나 싫어할테지.,granpa,,,
19,n,herbGranpaA,"아예 엉뚱한 물약을 줘버리면 손님들은 제값을 주지도 않을테니 그걸 제일 조심하게나.",granpa,,,
20,n,herbGranpaA,무운을 비네! 새 약초가 공급되면 내 또 와서 알려주지.,granpa,,,
21,n,herbGranpaA-1,"오! 그러면 별다른 설명이 필요 없겠구만.",granpa,,,
22,n,herbGranpaA-1,"그럼, 무운을 비네!",granpa,,,
23,n,herbGranpaB,안녕하신가!,granpa,진짜요?,우오ㅏ.,none
24,n,herbGranpaB,오랜만이네. 가게가 잘 운영되고 있는 것 같은데..,granpa,,,
25,n,herbGranpaB,"아, 내가 온 이유는.. 선물이 있어서 말이네.",granpa,,,
Expand Down
Loading