Skip to content

andymcca/TempGBA4PSP-mod

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

128 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

TempGBA4PSP - New 2026 Fixes and Improvements!

Based on phoe-nix' Github repo with lots of updates, fixes and changes!

  • Added a 16:9 Full Screen option
  • Fixed Menu text and Game -> Menu crashes
  • Fixed a few games that have never worked previously -
  • Swapped X/O buttons around (You can choose which button X/O to use for confirm)
  • Couple of minor fixes to make it work under PPSSPP (including w/ HW Rendering) (on PPSSPP will only work with SW Rendering)

Single-game mode (drop-in replacement)

This build auto-detects GrabowskiDev single-game folder layouts. If roms/game.gba exists, the emulator loads it on startup with no ROM browser — same behavior as that fork. Standard multi-ROM use is unchanged when game.gba is absent.

To upgrade an existing single-game install, copy these files from a fresh build into the game folder (keep your custom PBOOT.PBP, roms/game.gba, and save data):

  • EBOOT.PBP
  • DATA.PSP
  • TempGBA.prx
  • exception.prx
  • ku_bridge.prx (if present)
  • gba_bios.bin

Expected layout (unchanged from single-game releases):

Path Purpose
roms/game.gba ROM (unzipped)
save/game.sav Battery save
state/game_*.svs Save states
cfg/game.cfg Per-game settings
dir.ini Directory paths (rom_directory = roms, etc.)

Building

On Windows, use Docker Desktop and the PSPDev image; see BUILD-DOCKER.md for the exact docker run command (mount source/, run make).

About

No description, website, or topics provided.

Resources

Stars

36 stars

Watchers

0 watching

Forks

Packages

 
 
 

Contributors

Languages

  • C 95.7%
  • Assembly 2.4%
  • C++ 1.8%
  • Makefile 0.1%