Based on phoe-nix' Github repo with lots of updates, fixes and changes!
- Added a 16:9 Full Screen option
- Fixed Menu text and Game -> Menu crashes
- Fixed a few games that have never worked previously -
- NBA Jam 2002
- Colin Mcrae Rally
- Banjo Kazooie
- Starsky and Hutch
- Balatro (https://github.com/cellos51/balatro-gba)
- ....and probably a few more!
Swapped X/O buttons around(You can choose which button X/O to use for confirm)Couple of minor fixes to make it work under PPSSPP (including w/ HW Rendering)(on PPSSPP will only work with SW Rendering)
This build auto-detects GrabowskiDev single-game folder layouts. If roms/game.gba exists, the emulator loads it on startup with no ROM browser — same behavior as that fork. Standard multi-ROM use is unchanged when game.gba is absent.
To upgrade an existing single-game install, copy these files from a fresh build into the game folder (keep your custom PBOOT.PBP, roms/game.gba, and save data):
EBOOT.PBPDATA.PSPTempGBA.prxexception.prxku_bridge.prx(if present)gba_bios.bin
Expected layout (unchanged from single-game releases):
| Path | Purpose |
|---|---|
roms/game.gba |
ROM (unzipped) |
save/game.sav |
Battery save |
state/game_*.svs |
Save states |
cfg/game.cfg |
Per-game settings |
dir.ini |
Directory paths (rom_directory = roms, etc.) |
On Windows, use Docker Desktop and the PSPDev image; see BUILD-DOCKER.md for the exact docker run command (mount source/, run make).