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chat-design

Clickable prototypes for the Wally AI assistant chat — the animated liquid mesh gradient chat background, and the chain-of-thought process trace (the reasoning steps that stream in, then fold into one summary line). Sibling to auth-design; same Next.js 16 + WADS chassis. Discussion artifact, not production.

Live: https://artem-desing.github.io/chat-design/

Routes

  • / — prototype hub
  • /chat-background/final — the gradient at full strength (ship view)
  • /chat-background/tune — playground: 9:16 preview + blur / speed / opacity / freeze controls
  • /chain-of-thought — chain-of-thought playground: scenario toggles (mixed / thinking-only / single) + Replay

Develop

pnpm install
pnpm dev      # http://localhost:3000
pnpm build    # static export to out/

(pnpm only — see CLAUDE.md.)

Handoff to engineering

  • docs/chat-background-handoff.md — developer handoff for lifting the gradient into the real Wally app (as-built values, the white base, production opacity wiring, Figma source).
  • docs/chain-of-thought-handoff.md — component spec & developer handoff for the <ChainOfThought> trace (data model, icon map, fold rules, animations, tokens, Figma source).

The gradient lives in src/components/chat-background/ (liquid-gradient.tsx + liquid-gradient.css) and the trace in src/components/chain-of-thought/ — both plain CSS with minimal deps, so they lift out cleanly. Prototype only — mock data, no real auth/API.

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Clickable prototype for Wallarm's animated chat background (Next.js 16 + WADS). Picker → final → tune.

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