Skip to content
Open
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
6 changes: 4 additions & 2 deletions player.h
Original file line number Diff line number Diff line change
Expand Up @@ -12,6 +12,8 @@ class Player;
#include "card.h"

typedef std::map<std::string, std::pair<char, char>> CONTINENT_DATA;
// We store the player number as a uint8_t. This does give us a maximum player count of 256. Should be plenty.
typedef char PLAYER_NUMBER;

class Player{
public:
Expand All @@ -35,11 +37,11 @@ class Player{
void removeTerritory(Territory* t);

private:
char player_num;
PLAYER_NUMBER player_num;
char num_territories = 0;
std::list<Territory*> territories;
std::list<Card> cards;
std::map<char, char> continents;
};

#endif
#endif