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Pull requests: bcollazo/catanatron
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fix: chance-node branches never produce the outcome they were built for
#385
opened Aug 13, 2026 by
honestybot
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Fix Longest Road defects: uncounted blocked-end segments, card reassignment ignoring the rules, duplicated components, unsynced initial phase
#384
opened Aug 8, 2026 by
broussal
Contributor
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perf: remove duplicate production_features call in base_fn
#382
opened Aug 2, 2026 by
honestybot
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fix(S-378): skip enemy settlements in longest road calculation
#379
opened Jun 30, 2026 by
BriacLeGuilloux
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Optimize MCTS playout performance (~2.4x speedup)
#371
opened Mar 27, 2026 by
cullback
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2 tasks
fixed the dice rolling on MINI map so that it doesnt roll dice values not on the board.
#357
opened Mar 16, 2026 by
epicgamer17
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Fix generate_playable_actions to return empty list once game is won
#356
opened Mar 16, 2026 by
epicgamer17
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Fix maritime trade possibilities with multiple port types
#354
opened Mar 16, 2026 by
epicgamer17
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Refactor: Rename adjacent_tiles to node_to_tiles
#321
opened Jul 1, 2025 by
EphraiemSarabamoun
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