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Publish accumulated game, AI, training, card, and UI updates - #8

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beralee wants to merge 6 commits into
mainfrom
codex/publish-local-workspace-20260726
Draft

Publish accumulated game, AI, training, card, and UI updates#8
beralee wants to merge 6 commits into
mainfrom
codex/publish-local-workspace-20260726

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@beralee

@beralee beralee commented Jul 26, 2026

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Summary

Publishes the complete accumulated workspace plus the latest local snapshot.

  • expands the V18 conditional-policy-graph runtime across all 24 built-in 18.0 decks, including prize-clock planning, route-value search, turn completion, bench-capacity reasoning, retreat mobility, execution ownership, provider-failure circuit breaking, and exact Rule fallback
  • adds deck-training graph curricula, Dragapult corpus-iteration tooling, generated recommendation artifacts, puzzle/runtime improvements, and supporting authoring/audit tools
  • imports and implements the latest audited cards and bundled card images
  • hardens battle UI, browser pointer surfaces, hand reconciliation, native Web text input, Android/iOS touch behavior, visual sequencing, export, replay, settings, and network behavior
  • synchronizes the branch with current main, including PR fix: respect effective HP when moving damage counters #9 effective-HP handling and PR fix(engine): check deck-out only on turn-start draw #10 turn-start-only deck-out behavior

Impact

This remains an intentionally broad draft integration PR. It currently changes 1,043 files relative to main, spanning game runtime behavior, AI strategy execution, training content, card effects/assets, UI/platform compatibility, tools, data, and tests.

All 24 built-in 18.0 decks remain graph-ready and selectable in BattleSetup. Existing statistically promoted decks retain their ROI status; newly exposed decks remain explicitly marked experimental.

Validation

  • broad targeted UI/browser/card/V18 regression: 660 passing tests; the one stale Web version fixture was synchronized, then UpdateChecker passed 17/17
  • final combined compile, source-encoding, GameStateMachine, Gardevoir, and UpdateChecker regression: 161/161 passed
  • external PR integration regression on the draft branch: 129/129 passed
  • staged diff and whitespace checks passed
  • 137-file local snapshot scanned with no oversized files
  • credential scan found no real credentials; the only match was an intentional Web E2E clipboard test fixture

Notes

  • Current head: ff6b15d3fb7fec1cf3294ea1895afbead47116bf
  • The branch contains five commits relative to main and is synchronized with main@90f3266.
  • GitHub Actions checks are not currently configured for these PRs.
  • The PR remains draft because it is a large accumulated-workspace integration change.

@beralee beralee changed the title Publish accumulated game, AI, training, and card updates Publish accumulated game, AI, training, card, and UI updates Jul 27, 2026
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