bon/KinectGame
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Project for Games and Learning course - AUC 2013
TO DO:
Fire click events on pull / push of the Kinect (code contains test version)
Update Score depending on time
Animation/sound when hitting the fuzzy creature
Refactoring:
Make the table width and height dependent on screen size (for projectors etc)
To Decide:
How to manage pull/push in one movement.
- if we only allow push then no feedback on pull
- if we allow both then need to distinguish better (Breanndan's code?)