Improve initialization performance for pyramids with many levels. #140
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Improve initialization performance for pyramids with many levels. #140
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katamartin
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Oct 27, 2025
katamartin
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A couple of nits, but this is looking really great! And as discussed, would probably benefit from some testing.
| maxZoom, | ||
| tileSize, | ||
| crs, | ||
| } = this.store.describe() |
katamartin
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Another pair of nits, but otherwise lgtm!
Co-authored-by: Kata Martin <katasm@gmail.com>
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This removes the UI blocking
openGroupcall on initialization which would block the UI for >1 second on a 12 level pyramid and replaces it with a system for lazy loading as needed by using the consolidated metadata.Tested this with a simple 12 (0-11) level pyramid as well as the more coordinate intensive OAE pyramid.