A work-in-progress decompilation of Rhythm Heaven Fever.
Supported versions:
SOME01: USA
On Windows, it's highly recommended to use native tooling. WSL or msys2 are not required.
When running under WSL, objdiff is unable to get filesystem notifications for automatic rebuilds.
- Install Python and add it to
%PATH%.- Also available from the Windows Store.
- Download ninja and add it to
%PATH%.- Quick install via pip:
pip install ninja
- Quick install via pip:
-
Install ninja:
brew install ninja
wibo, a minimal 32-bit Windows binary wrapper, will be automatically downloaded and used.
- Install ninja.
wibo, a minimal 32-bit Windows binary wrapper, will be automatically downloaded and used.
- Clone the repository:
git clone https://github.com/conhlee/rhf.git - Using Dolphin Emulator, extract your game to
orig/SOME01.
- To save space, the only necessary files are the following. Any others can be deleted.
sys/main.dol
- Optionally, you can include the following files:
files/EN/content2/rev_tengoku.brsar- all files in the directory:
files/EN/content2/cellanim
- To save space, the only necessary files are the following. Any others can be deleted.
- Configure:
To use a version other than
python configure.pySOME01(USA), specify it with--version. - Build:
ninja
Once the initial build succeeds, an objdiff.json should exist in the project root.
Download the latest release from encounter/objdiff. Under project settings, set Project directory. The configuration should be loaded automatically.
Select an object from the left sidebar to begin diffing. Changes to the project will rebuild automatically: changes to source files, headers, configure.py, splits.txt or symbols.txt.
