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Releases: craftablescience/fgptool

v0.3.0

07 Jan 06:39
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  • Precomputed mappings update
    • Now ~99.5% of all file paths are cracked
  • Add EXTRACT_EXACT mode to remove fuzzy name hashing
    • Useful when creating the precomputed mappings

v0.2.0

11 Nov 09:03
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  • Add precomputed mappings for each game folder
    • Will check for GAME.kv before mappings.kv and use that if it exists
    • ~8 files left for Portal not counting shaders
    • A lot more to go for the others, but they're pretty close to done
  • TEST mode now checks against a specific file group and cracks the hash in the group if a match is detected

v0.1.0

06 Nov 08:29
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Initial release