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Releases: cresqnt-sys/MultiScope-V1
Releases · cresqnt-sys/MultiScope-V1
0.9.9.1-Stable
[0.9.9.1-Stable] - 2025-11-29
Added
- Added new CYBERSPACE biome with dedicated icon
- Added external
assets/biomes.jsonconfiguration file for remote biome updating - Added remote biome fetching from GitHub - biomes now auto-update on app restart without requiring a full app update
- Added
force_notifyfield to biomes.json - biomes with this set totruecannot have notifications disabled - Added
ping_everyonefield to biomes.json - biomes with this set totruewill use everyone ping - Added
never_notifyfield to biomes.json - biomes with this set totruewill never send notifications (like NORMAL)
Changed
- Detection logic now uses biome data fields for notification behavior instead of hardcoded checks
- Biome loading priority: Remote GitHub URL > Local assets/biomes.json > Hardcoded fallback defaults
- Updated LICENSE, if you work on MultiScope currently you are highly encouraged to view changes.
Removed
- Removed BLOOD RAIN, PUMPKIN MOON, GRAVEYARD, and BLAZING SUN biomes (no longer in game)
- Removed hardcoded special biome lists (
["GLITCHED", "DREAMSPACE", "BLAZING SUN"]) - now configured via biomes.json
0.9.9-Stable
[0.9.9-Stable] - 2025-11-26
Changed
- Updated version references in
main.py,app.py, andREADME.md(bumped to 0.9.9) - UI improvements: replaced fixed window geometry with minimum-size calculations and automatic centering
- Improved username extraction from Roblox logs by using
Players.<username>.PlayerGuipattern for more reliable detection - Updated Credits: added
ManasAarohiand correctedMaxstellarspelling
Fixed
- Fixed various minor UI and session handling issues (session saving, hotkey error handling)
- Fixed Biome Detection with the new username extraction method
0.9.8-Stable
[0.9.8-Stable] - 2025-10-18
Added
- Added new biomes: BLOOD RAIN, PUMPKIN MOON, GRAVEYARD
Changed
- Updated biome thumbnail URLs
- Updated app version to 0.9.8-Stable
0.9.7-Beta
[0.9.7-Beta] - 2025-07-06
Fixed
- Fixed BLAZING SUN biome detection issues for existing users by implementing automatic biome configuration migration
- Added automatic merging of new biomes into existing user
biomes_data.jsonfiles - Added automatic merging of new biomes into existing user
config.jsonfiles forbiome_counts,biome_notification_enabled, andbiome_notifiersections - Ensured BLAZING SUN biome is properly configured with correct notification settings (always notify with ping) for all users
- Made biome configuration future-proof to automatically handle new biomes in future updates without requiring manual user intervention
0.9.6-Beta
Blazing sun no longer pings everyone.
0.9.6-Alpha
[0.9.6-Alpha] - 2025-07-05
Added
- Added new "BLAZING SUN" biome detection with hover text "BLAZING SUN" and asset ID 107114559110957
- Implemented automatic Tcl/Tk library path detection to resolve GUI startup issues
- Added other minor bug fixes
Changed
- "BLAZING SUN" biome is now configured as an "always on" biome (like GLITCHED and DREAMSPACE)
- Updated biome data loading to preserve emoji information from default configurations
Fixed
- Resolved "Can't find a usable init.tcl" error that prevented application startup
- Fixed biome data loading to ensure all biomes appear in configuration interface
-# This is not the major update I have been teasing this is more of a patch just for the summer update.
0.9.5-Beta
[0.9.5-Beta] - 2025-05-13
Added
- Added tooltip descriptions for various UI elements (test webhook button, Discord/GitHub links).
- Implemented dynamic adjustment of scrollable areas (webhook list, account checklist) based on content and window size.
- Added error handling for webhook testing (
show_message_box). - Added MULTI MERCHANT support
Changed
- Refactored webhook account selection UI in
main.py(_add_webhook_entry,_populate_account_checklist,_toggle_account_selection). - Corrected
test_webhookcalls indetection.pyto useself.app.gui_manager.show_message_box. - Improved mousewheel scrolling behavior for nested scrollable frames.
- Ensured account lists in webhook settings refresh when accounts are managed.
Fixed
- Resolved
AttributeErrorwhen testing webhooks due to incorrectshow_message_boxcalls. - Addressed potential UI layout issues with nested scroll frames and dynamic content.
- Fixed bug where removing a webhook entry might cause index errors or incorrect numbering.
- Ensured mousewheel binding/unbinding is handled correctly for different tabs.
TL;DR: Massive update fixing many small performance related bugs, this adds back the multithreading that you all wanted ensuring extremly fast detection while fixing old issues with account detection. This also adds MERCHANT DETECTION SUPPORT.
0.0.9-Beta
[0.9.9-Beta] - 2025-04-23
Added
- Implemented checkmarks for account selection per webhook, replacing the previous listbox implementation.
- Added tooltip descriptions for various UI elements (test webhook button, Discord/GitHub links).
- Implemented dynamic adjustment of scrollable areas (webhook list, account checklist) based on content and window size.
- Added error handling and user feedback for webhook testing (
show_message_box).
Changed
- Refactored webhook account selection UI in
main.py(_add_webhook_entry,_populate_account_checklist,_toggle_account_selection). - Corrected
test_webhookcalls indetection.pyto useself.app.gui_manager.show_message_box. - Improved mousewheel scrolling behavior for nested scrollable frames.
- Ensured account lists in webhook settings refresh when accounts are managed.
Fixed
- Resolved
AttributeErrorwhen testing webhooks due to incorrectshow_message_boxcalls. - Addressed potential UI layout issues with nested scroll frames and dynamic content.
- Fixed bug where removing a webhook entry might cause index errors or incorrect numbering.
- Ensured mousewheel binding/unbinding is handled correctly for different tabs.
KNOWN BUGS:
- Not Responding App after extended period of usage.
- Increased RAM Usage by MultiScope at times.
- Slower detection than normal ~10-5s of delay.
- Window may look a bit weird on different resolutions.
MultiScope 0.0.9-Alpha2
[0.0.9-Alpha2] - 2025-04-19
Fixed
- Account Detection
MultiScope 0.0.9-Alpha
First Release of MultiScope
[0.0.9-Alpha] - 2025-04-19
Added
- Redid README.
- CHANGELOG.md file based on Keep a Changelog format.
- Added project logo and multiple badges (License, GitHub stats, Discord invite) to
README.md. - Implemented skipping the first biome detection per account to prevent initial false positives.
- Added periodic log file checking to detect new Roblox sessions dynamically.
- Added "Bored Man" to contributors list in
main.py.
Changed
- Updated
README.mdwith detailed project information, credits, and contact links (Discord/GitHub). - Improved logo display formatting and alignment in
README.md. - Refactored biome detection logic for simplicity, focusing on latest log files and RPC messages.
- Enhanced Credits tab UI with better padding, font adjustments, and grid layout.
- Improved status bar appearance with adjusted padding, relief, and font.
- Rebranded to MultiScope
Fixed
- Corrected cutoff copyright label in the Credits tab.
- Increased default window height to prevent status bar cutoff.
- Resolved biome detection issues related to account iteration (
check_all_accounts_biomes). - Handled
UnicodeDecodeErrorduring log file reading by enforcing UTF-8 encoding and adding error handling. - Fixed
AttributeErrorinDetectionManagerby adding thereset_detection_statesmethod. - Addressed linter errors (escaped quotes, indentation) in
detection.pydocstrings/comments. - Fixed
AttributeErrorinantiafk.py'stoggle_antiafkmethod by using aconfig_changedflag instead of a directsave_configcall.