Releases: crizzler/NetworkingLayerForGC2
Releases · crizzler/NetworkingLayerForGC2
v1.0.6
Release v1.0.6 (alpha)
Important: Clean Install Required
Before importing this release, delete your previous installation folder:
Assets/Plugins/GameCreator2NetworkingLayer/
Then import the new .unitypackage.
Highlights
- Runtime scripts reorganized into
Runtime/*subfolders for a cleaner package structure - Repository root/package layout cleaned for clearer navigation
- Reflection dependencies doc moved into
Documentation/and patching strategy link updated
Asset
GameCreator2NetworkingLayer_v1.0.6.unitypackage- SHA-256:
f4cabd5639c68aedaee1c5ae25ef940bb960f5769eb923e43c9684296c249ea2
v1.0.5
Release v1.0.5
This release includes a ready-to-import Unity package:
GameCreator2NetworkingLayer_v1.0.5.unitypackage
Import result:
- Files are imported into
Assets/Plugins/GameCreator2NetworkingLayer/
Highlights:
- Lag Compensation README update
- Repository layout cleanup (removed accidental nested
Assets/Plugins/GameCreator2NetworkingLayerpath)
v1.0.4
Patch release (alpha)
Changes In This Release
- Core docs updated with explicit States/Gestures sync coverage
- Core setup guidance clarified:
NetworkCoreControlleris auto-managed and should not be manually added in Setup Wizard/player prefabs - Setup Wizard UI/help text aligned with this guidance
Asset
GameCreator2NetworkingLayer_v1.0.4.unitypackage- SHA-256:
e85071e60ed10f9e4d514bb2c59055033d88a4b964db428e7f934f4b0b57b46d
v1.0.3
Release v1.0.3
Highlights Since v1.0.2
- Removed
EnemyMassesIntegrationdirectory from package - Updated README with GitBook documentation links, release status, download section, and contribution guidance
Asset
GameCreator2NetworkingLayer_v1.0.3.unitypackage- SHA-256:
69e14945d09353f46dcfa847836a7d69c5180a7cb5cc552bd2d261e227dab161
v1.0.2
Standalone import compatibility update.
Changes
- Bundled NetworkingCore compatibility runtime into GameCreator2NetworkingLayer
- Removed hard asmdef dependency on
Arawn.NetworkingCore.Runtimefor module assemblies - Keeps package importable in projects that do not have external NetworkingCore installed
Asset
GameCreator2NetworkingLayer_v1.0.2.unitypackage- SHA-256:
ae5adf73d129707f8b0132d73f7a5ff1cc4321166407b8c2662badfe4b903587
Initial Release
First public release of GameCreator2NetworkingLayer.
Fixed: unitypackage import issue (directory entries removed).
Contains only files under Assets/Plugins/GameCreator2NetworkingLayer when imported.
SHA-256 (current package):
de71c082ad7a196cedb4f4951c4684ca75b024a3bfcd82e4c22b0c2ff9a8d04e