Fix SetCode aliasing of input bytecode#4
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anishnaik merged 1 commit intocrytic:eth-v1.15.5from Apr 20, 2026
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* deps: bump medusa-geth to fix vm.etch bytecode aliasing (#827) Update medusa-geth to include crytic/medusa-geth#4, which clones the input byte slice in stateObject.SetCode to prevent callers (such as vm.etch) from aliasing stored bytecode. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * nix: update vendorHash for medusa-geth bump Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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This fixes a byte-slice aliasing bug in
core/state/state_object.go.Problem:
SetCodestored the caller-provided byte slice by reference instead of cloning it before storing it in state. If that slice was later mutated or reused, etched runtime bytecode could be corrupted and execution could diverge from normally deployed contracts.Fix:
Clone the input byte slice before storing it in state.
Validation:
TestSetCodeClonesInputgo test ./core/state -run TestSetCodeClonesInput -count=1vm.etchexecution diverged from the same runtime deployed normallyRelated issue: