ModManagerSettings is a shared settings-host mod for Slay the Spire 2.
It adds a settings button per mod in the in-game mod list and exposes an API so other mods can register settings definitions, defaults, and apply/reset callbacks.
- None required for runtime.
- Other mods can depend on
ModManagerSettingsto host their settings UI.
- Close Slay the Spire 2.
- Extract the release zip for
ModManagerSettings. - In Steam, right-click
Slay the Spire 2->Properties->Installed Files->Browse. - In the game folder that opens, create a
modsfolder if it does not exist. - Drag the extracted
ModManagerSettingsfolder intomods. - Confirm these files exist in
mods/ModManagerSettings:ModManagerSettings.dllModManagerSettings.pck
- Launch Slay the Spire 2. If prompted to enable mods, accept and relaunch.
- In-game, open
Settings->General->Modsand make sureModManagerSettingsis enabled.
- Build (WSL/Linux scripts):
./scripts/bash/build_and_stage.sh./scripts/bash/make_pck.sh./scripts/bash/install_to_game.sh
- Environment:
- Copy
.env.exampleto.env - Set
STS2_INSTALL_DIRin.env
- Copy