BFS, DFS frames, AdjacencyMatrix and grid generator#3
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Caution Review failedThe pull request is closed. ℹ️ Recent review info⚙️ Run configurationConfiguration used: defaults Review profile: CHILL Plan: Pro Run ID: ⛔ Files ignored due to path filters (6)
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📝 WalkthroughWalkthroughThis PR introduces interactive graph traversal visualization systems for BFS and DFS, with supporting data structures (adjacency matrix representation), icon resources for UI controls, grid generation utility, and integration into the main ECS-based application architecture. ChangesGraph Traversal Visualization & Infrastructure
Sequence DiagramsequenceDiagram
participant User
participant BFSFrame
participant Scene
participant AdjacencyMatrix
participant Canvas
User->>BFSFrame: select_start_node(entity)
User->>BFSFrame: select_finish_node(entity)
BFSFrame->>Scene: adjacency_matrix()
Scene->>AdjacencyMatrix: construct from edge topology
AdjacencyMatrix-->>Scene: matrix built
Scene-->>BFSFrame: (node_list, matrix)
Note over BFSFrame: Topology Valid
User->>BFSFrame: play/pause/seek frame
loop For each frame increment
BFSFrame->>AdjacencyMatrix: check neighbors of queue front
BFSFrame->>BFSFrame: expand queue, update visited_order
alt finish_node found
BFSFrame->>AdjacencyMatrix: build_nodes_path() via transpose
BFSFrame->>BFSFrame: store shortest path
end
end
BFSFrame->>Canvas: draw visited_order labels
BFSFrame->>Canvas: draw shortest_path polyline
Canvas-->>User: visualized traversal
Estimated code review effort🎯 4 (Complex) | ⏱️ ~60 minutes Poem
✨ Finishing Touches📝 Generate docstrings
🧪 Generate unit tests (beta)✅ Unit Test PR creation complete.
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✅ Created PR with unit tests: #4 |
Summary by CodeRabbit
Release Notes
New Features
UI & Visual Improvements