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When the streamer session expires due to inactivity, a stream/done event arrives via WebSocket. Previously, the SDK only disconnected the socket manager but never updated the streaming connection state, causing a ~30s delay before the UI showed the reconnect screen (waiting for ICE to detect the closed peer connection). Now the onStreamDone callback also emits ConnectionState.Disconnected, so the UI can immediately show the reconnect screen. Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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🐛 BugFix
⚒️ Refactor
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