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annapo99
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고생하셨습니다. 오늘 온라인 회의때 별 이상없으면 전부다 머지시키는걸로 해요 !
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| return SharedDesignSystemAsset.Images.crewRankingUpperBody.swiftUIImage | ||
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| case .lowerBody: | ||
| return SharedDesignSystemAsset.Images.crewRankingLowerBody.swiftUIImage | ||
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| case .lastPlace: | ||
| return SharedDesignSystemAsset.Images.crewRankingLastPlace.swiftUIImage | ||
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| case .workoutCumulativeTime: | ||
| return SharedDesignSystemAsset.Images.crewRankingWorkoutCumulativeTime.swiftUIImage |
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p1;
SharedDesignSystem이라면, PumpingImages 로 접근 가능합니다 !
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| public extension Image { | ||
| static let avatar = SharedDesignSystemAsset.Images.avatar.swiftUIImage | ||
| static let avatarHead = SharedDesignSystemAsset.Images.avatarHead.swiftUIImage | ||
| static let arrow = SharedDesignSystemAsset.Images.arrow.swiftUIImage | ||
| static let arrowForPercentage = SharedDesignSystemAsset.Images.arrowForPercentage.swiftUIImage | ||
| static let boy = SharedDesignSystemAsset.Images.boy.swiftUIImage | ||
| static let dropdown = SharedDesignSystemAsset.Images.dropdown.swiftUIImage |
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p5;
저희 이렇게 말고 PumpingImages로 접근해서 사용하는거 어떨까요 ? cc. @parkhj0423
일일이 추가하는 방식을 피하고 싶습니다 !
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| public struct CrewRankingCellView: View { | ||
| public let store: StoreOf<CrewRankingCellStore> | ||
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| public init(store: StoreOf<CrewRankingCellStore>) { | ||
| self.store = store | ||
| } | ||
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| public var body: some View { | ||
| WithViewStore(self.store, observe: { $0 }) { viewStore in | ||
| VStack { | ||
| Spacer() | ||
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| CrewRankingType(rawValue: viewStore.title)?.backgroundImage | ||
| .resizable() | ||
| .frame(height: 180) | ||
| .offset(y: -40) | ||
| .overlay(content: { | ||
| VStack(alignment: .leading) { | ||
| rankingHeaderView(viewStore: viewStore) |
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p5;
당장 수정사항은 아니지만, cell은 이제 design system이 아니라 feature에 있어야 합니다. 자세한 사항은 #95 에서 확인가능합니다. 천천히 리펙토링 해나가야할 부분이어서 미리 인지하고 있으면 도움 될것같아서 리뷰합니다 !
parkhj0423
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ㅋㅋㅋㅋ 이거 이미지 넣는거 맞을까요 임시로 그린거같은데 ㅋㅋㅋㅋㅋㅋㅋ
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