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Woden Core Physics

Collision Detection and Physics Simulation Component for Woden implemented in Pharo

Loading in Pharo:

The Woden World client package can be loaded on a standard Pharo 10 image by doing the following in a Playground:

Metacello new
   baseline: 'WodenWorld';
   repository: 'github://desromech/woden-core-physics';
   onConflictUseIncoming;
   load

See the WDPhysicsWorldExamples class for examples on how to use the different APIs.

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Woden Core Physics Engine

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