Senior backend engineer from Portugal with 9+ years building production systems.
These days I'm on a career break, exploring game development in Godot and prototyping a gardening game 🌱
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- spent the last decade building and operating event-driven .NET systems, messaging-heavy services, internal platforms, and tooling
- worked across travel/customs integrations, finance & loan-management platforms, telecom/contact-center tooling, and earlier Android/public-sector apps
- care a lot about reliability, observability, and architecture that survives contact with production
- some of my best professional work lives in private company repos, so this profile focuses on the parts I can actually show in public
The interesting bits are the distributed systems, developer tooling, and the fact that I'm currently seeing how much gardening game energy I can squeeze out of Godot.

