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game-prototypes

Seed repository for fast, LLM-native game experiments.

Vision and design

Working model

  • Work happens in short, reviewable slices (one slice = one PR).
  • A prototype or major unit of work is an epic.
  • Milestones/specs are named with short, ELI5 tags (no numeric ordering).
  • Keep specs, brainstorm notes, and ADR decision logs in-repo.
  • Use conventional commits for all commits.

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A repo for testing small game prototypes with a single interface accessible from phone.

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