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Updated to the newest obs/actions/training stats, some updates to the env include (there were a few more adjustments): - Switched to discrete actions - Added velocity to obs - Removed ray-cast stacking ability as it didn't affect the results notably - Fixed an issue with removing objects / memory that caused FPS to drop significantly during longer training
Updated the readme with new scene links, improved observation details, and adjusted hyperparameters for training.
Updates Ship2D (new boss level)
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The ship must avoid obstacles (asteroids in this case), and needs to handle two possible scenarios (shooting enabled and shooting disabled).
Ships2D.mp4
Asteroids are randomly generated and there is no specific guarantee that the game can be played infinitely (e.g. in some cases it might be impossible to avoid an asteroid).