chore(rename P1): brand prose ClawDnD → WorldOS (cosmetic stragglers) - #982
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First phase of the owner-approved full ClawDnD→WorldOS cutover (the v1.0.3 rename shipped #296/#299/#300/#301 but left brand-prose stragglers). This renames ONLY the brand token in prose/docs/flavor/command+skill descriptions and user-facing status strings — surgically PRESERVING every retained contract and historical record: KEPT (moved in later phases / immutable): clawdnd-engine/-rules/-voice/-player MCP ids, CLAWDND_* env vars, dev.clawdnd.app, ClawDnD-val path, ClawDnDNative web-bridge, lowercase clawdnd_* shell/py functions; and the historical/legal text (CHANGELOG, qa/SCORECARD.md, LICENSE trademark list, servers/*/_env.py "renamed from ClawDnD" explanation, docs/roadmap/SPRINT_MAP.md, qa/transcripts/*). Transform: collapse dual "WorldOS / ClawDnD" → "WorldOS", then ClawDnD→WorldOS with a negative lookahead preserving -val/Native suffixes; applied to an explicit allowlist of 30 brand-prose files only. Gates: license_check pass; bash -n clean on all touched scripts; both adventure.json still valid JSON; spot-checked that DM SKILL.md keeps clawdnd-engine/rules/voice and play.sh keeps CLAWDND_PLAY_* + clawdnd_write_provider_status.
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Phase 1 of the owner-approved full ClawDnD→WorldOS cutover
The v1.0.3 rename (#296/#299/#300/#301, tracker #295) shipped the bulk; this finishes the
job in phased PRs to zero going-forward
clawdnd. Phase 1 = brand prose only.What changed (30 files, brand token only)
Renamed the brand word
ClawDnD→WorldOSin command/skill descriptions, agentprose, adventure flavor text, SRD attribution, and user-facing status strings. Dual
"WorldOS / ClawDnD" labels collapsed to "WorldOS".
Surgically PRESERVED (this is why it's not a blind find-replace)
clawdnd-engine/-rules/-voice/-player,CLAWDND_*env vars,dev.clawdnd.app,ClawDnD-valpath,ClawDnDNativeweb-bridge, lowercaseclawdnd_*shell/py functions.CHANGELOG.md,qa/SCORECARD.md, theLICENSEtrademark list (keeps "ClawDnD" as a protected mark),servers/*/_env.py"renamed from ClawDnD" explanation,docs/roadmap/SPRINT_MAP.md,qa/transcripts/*.Transform = collapse dual-naming, then
ClawDnD→WorldOSwith a negative lookahead on-val/Native, applied to an explicit 30-file allowlist.Gates (local; CI degraded repo-wide → squash-admin per dev loop)
license_check.py✅bash -nclean on all touched scripts ✅adventure.jsonstill valid JSON ✅SKILL.mdkeepsclawdnd-engine/rules/voice;play.shkeepsCLAWDND_PLAY_*+clawdnd_write_provider_status✅No engine/runtime behavior changes.