Adjust Atalui Bloodletting cap handling#3
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| levels = { | ||
| [1] = { levelRequirement = 0, }, |
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Keep Atalui life cost multiplier
The levels block for SupportAtaluiBloodlettingPlayer now only sets levelRequirement, dropping the previous manaMultiplier = 50. Without that multiplier the support falls back to the default 100% cost, so every build using Atalui’s Bloodletting will have its life cost (and the resulting “per Life cost” physical damage gain) reduced by a third compared to the pre-change values. This change isn’t mentioned in the cap update and makes the skill’s cost and damage scaling diverge from the prior implementation—please retain the 50% cost multiplier when adding the 40% cap.
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Testing
Codex Task