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FluidDynamic-SDL2

Implementation of Mike Ash and Jos Stam Real-Time Fluid Dynamics using SDL2 and C++

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How To Compile

Compile with : g++  *.cpp -IPathToSDL2\include -LPathToSDL2\lib -Wall -lmingw32 -lSDL2main -lSDL2 -o main
Example: g++ *.cpp -IC:\SDL2\include -LC:\SDL2\lib -Wall -lmingw32 -lSDL2main -lSDL2 -o main

References

Fluid Simulation for Dummies - Mike Ash

o https://www.mikeash.com/pyblog/fluid-simulation-for-dummies.html

Real-Time Fluid Dynamics for Games - Jos Stam

o http://www.dgp.toronto.edu/people/stam/reality/Research/pdf/GDC03.pdf

The Coding Train

o https://www.youtube.com/watch?v=alhpH6ECFvQ

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Implementation of Mike Ash and Jos Stam Real-Time Fluid Dynamics using SDL2 and C++

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