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3DGS on a Mac, with MLX and Metal.

This is a 3DGS trainer written in MLX, then I switched the compositior to a Metal Kernel for speed. This was originally a class project from two years ago but I've been wanting to put a bit more time into it to make it work better.

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3D Gaussian Splatting trainer written in a combination of MLX and Metal Computer Kernels

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