feat(ps1): Phase 0 scaffolding for runtime geometry extraction#574
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✨ Finishing Touches🧪 Generate unit tests (beta)
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Summary
ENABLE_PS1_RIPCMake option (OFF by default) and Phase 0 subsystem skeleton for epic Epic: PS1 Runtime Geometry Extraction (experimental) #412.PS1RipManager/PS1RipWorkerwith stub API, worker thread, and Sentryps1.ripbreadcrumbs.src/PS1/PS1_RIP_DESIGN.md(recommends mednafen-psx via GPL-isolated plugin).ENABLE_PS1_RIP=ONon Linux CI test builds; addsPS1RipManagerunit tests.Closes #414. Contributes to #412 / #413.
Test plan
cmake -DENABLE_PS1_RIP=ON -DBUILD_TESTS=ONconfigures and buildsUnitTestsUnitTests --gtest_filter="PS1RipManager*"passes (offscreen Qt)ENABLE_PS1_RIP=OFFunchanged (default)Made with Cursor