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UE5 FPS Multiplayer Score System

Based on ue5_FPS_Multiplayer_demo with scoring system improvements.

Description

This repository contains only the modified/added key source files to demonstrate the scoring system implementation.

For the complete project, refer to: https://github.com/sidshekar/ue5_FPS_Multiplayer_demo

Features

  • Complete PlayerState scoring system
  • Multi-scenario score triggers (objective pickup, kills, mission completion)
  • UE5 Replication-based network synchronization
  • Server-authoritative validation (anti-cheat)

Files

New Files

File Description
FPSPlayerState.h/cpp Player score and stats storage with replication

Modified Files

File Changes
FPSGameMode.h/cpp Added score configuration, integrated PlayerState
Objective.cpp Added objective pickup scoring
FPSProjectile.cpp Added kill scoring logic
FPSPlayerController.h Added UI event interface

Scoring Rules

Event Points
Objective Pickup +250
Kill Player +100
Mission Complete +1000

Usage

  1. Clone the original project: git clone https://github.com/sidshekar/ue5_FPS_Multiplayer_demo.git
  2. Replace corresponding files in Source/FPSGame/
  3. Recompile in UE5

Last Updated: 2026-01-31

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