Optimize OBJ export and unify texture download flow - #12
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xsharov wants to merge 2 commits into
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this is sadly not working anymore |
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Switch OBJ generation to a chunked writer to reduce memory spikes on large meshes.
Stream ZIP creation with STORE compression to cut CPU usage during packaging.
Add a texture fallback workflow via the embed viewer and sanitize model/texture filenames.
Remove the standalone texture dumper script and update the README for a single-script install.
Rename the userscript to SketchfabModelRipper.js for cleaner naming.
This is solution for #10