Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
24 changes: 19 additions & 5 deletions hal/dx12/adapter.go
Original file line number Diff line number Diff line change
Expand Up @@ -380,6 +380,17 @@ func (a *Adapter) TextureFormatCapabilities(format gputypes.TextureFormat) hal.T

// SurfaceCapabilities returns surface capabilities.
func (a *Adapter) SurfaceCapabilities(surface hal.Surface) *hal.SurfaceCapabilities {
// Opaque is always supported via CreateSwapChainForHwnd.
// Premultiplied alpha requires DirectComposition (dcomp.dll, Windows 8+).
// Rust wgpu reports Premultiplied only for VisualFromWndHandle targets;
// we simplify by checking DComp DLL availability at runtime.
alphaModes := []hal.CompositeAlphaMode{
hal.CompositeAlphaModeOpaque,
}
if dcompAvailable() {
alphaModes = append(alphaModes, hal.CompositeAlphaModePremultiplied)
}

// D3D12 supports these formats for swap chains
return &hal.SurfaceCapabilities{
Formats: []gputypes.TextureFormat{
Expand All @@ -390,10 +401,7 @@ func (a *Adapter) SurfaceCapabilities(surface hal.Surface) *hal.SurfaceCapabilit
gputypes.TextureFormatRGBA16Float,
},
PresentModes: a.presentModes(),
AlphaModes: []hal.CompositeAlphaMode{
hal.CompositeAlphaModeOpaque,
hal.CompositeAlphaModePremultiplied,
},
AlphaModes: alphaModes,
}
}

Expand Down Expand Up @@ -671,13 +679,19 @@ func (a *AdapterLegacy) TextureFormatCapabilities(format gputypes.TextureFormat)

// SurfaceCapabilities returns surface capabilities.
func (a *AdapterLegacy) SurfaceCapabilities(surface hal.Surface) *hal.SurfaceCapabilities {
// Opaque is always supported. Premultiplied requires DirectComposition.
alphaModes := []hal.CompositeAlphaMode{hal.CompositeAlphaModeOpaque}
if dcompAvailable() {
alphaModes = append(alphaModes, hal.CompositeAlphaModePremultiplied)
}

return &hal.SurfaceCapabilities{
Formats: []gputypes.TextureFormat{
gputypes.TextureFormatBGRA8Unorm,
gputypes.TextureFormatRGBA8Unorm,
},
PresentModes: []hal.PresentMode{hal.PresentModeFifo},
AlphaModes: []hal.CompositeAlphaMode{hal.CompositeAlphaModeOpaque},
AlphaModes: alphaModes,
}
}

Expand Down
Loading
Loading