Releases: halp1/triangle
Releases · halp1/triangle
v4.2.6
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halp1
released this
19 Apr 00:46
Fix improper handling of missing board state in game.replay.state
Other minor bugfixes/improvements
v4.2.4
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halp1
released this
07 Apr 20:38
Fixes a binary transport bug introduced in the most recent TETR.IO update
v4.2.3
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halp1
released this
06 Apr 14:24
Fixes a bug on windows related to the binary transport method
v4.2.2
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halp1
released this
01 Apr 11:35
This update fixes minor bugs related to TETR.IO's 1.7.8 update.
v4.2.1
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halp1
released this
13 Mar 23:40
Add support for practice (undo/redo), this feature is beta and not guaranteed to work in live play
Add the Amber JS deobfuscator to automatically parse and run the TETR.IO custom codec (binary transport)
Improve the speed of the internal game engine by ~3x
Improve the speed of the replay test suite by ~10x
Many other misc bugfixes/improvements
v4.0.1
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halp1
released this
21 Jan 20:36
Slightly altered the Game.specate api to be asynchronous and have better error handling.
v4.0.0
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halp1
released this
20 Jan 13:41
v3.3.14
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halp1
released this
25 Dec 22:25
Fixes an issue related to directory imports and the nodejs Buffer polyfill shipped with triangle.
v3.3.13
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halp1
released this
23 Dec 17:14
This patch fixes a bug with the client.dm message introduced in v3.3.12
v3.3.12
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halp1
released this
21 Dec 16:00
Add a clarification on what codec methods are available
Fix an issue with how the logging ribbon config is handled
Add a message linking the migration guide during a major patch