Distributed under MIT License
(it will be) My own game engine made with C++ and OpenGL
- Draw a triangle
- Add camera (FPS camera)
- Load .obj to Mesh
- Split main() and Editor class
- Add editor UI
- Implement basic classes (Entity, Component, Transform...)
- Make it able to edit world and its properties
- Do some physics
- Lua scripting
...add more later
git clone https://github.com/hayattgd/BlinkEngine.git --recursive
cd BlinkEngine
mkdir build
cd build
cmake ..
cmake --build .Run cmake .. to copy res/ to build/res/
- Dear ImGui (docking)
- glad
- glm
- glfw
- OpenGL (from
/usr/include/GL/)