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Releases: ipsvn/ChaseMod

v2.2.8 - Fix for update

17 Oct 17:44
3d27ac3

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v2.2.7

03 Aug 23:30
28d42c1

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Full Changelog: v2.2.6...v2.2.7

v2.2.6

16 Jul 01:17
1a7f1f9

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Changed the offset for CCSMatch to use a relative one from the schema so it hopefully breaks less

Full Changelog: v2.2.5...v2.2.6

v2.2.5 - Fix CCSMatch offset

03 Jul 15:17
75b0d84

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fix offset once more

Full Changelog: v2.2.4...v2.2.5

v2.2.4 - Fix CCSMatch offset

03 Apr 13:55
fd2cace

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Fix CCSMatch offset so team switching works properly again

Full Changelog: v2.2.3...v2.2.4

v2.2.3 - Sanity dwindling

03 Apr 00:18
3304df1

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fix to stop the plugin changing the fall damage back to whatever it was when it was loaded

Full Changelog: v2.2.2...v2.2.3

v2.2.2 - Small patch

31 Mar 19:14
0ed1c10

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Patch to check inflictor in the knife damage hook to make sure the damage is actually coming from the held weapon and not another source (such as molotov)

Full Changelog: v2.2.1...v2.2.2

v2.2.1 - Knife disable fix (config default)

20 Feb 16:42
ed9ab4a

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Make EnableKnifeDisabling true by default, since this was the previous behaviour before 2.2.0

Full Changelog: v2.2.0...v2.2.1

v2.2.0 - Windows fix, some config options, some fixes perhaps

20 Feb 12:31
f6b0a25

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This release fixes the plugin on Windows (the team switching was broken because of a signature I never updated)

Full Changelog: v2.1.3...v2.2.0

v2.1.3 - Can valve please stop breaking my plugin v2

05 Jun 11:50
d8b4d1b

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