Releases: ipsvn/ChaseMod
v2.2.8 - Fix for update
Full Changelog: v2.2.7...v2.2.8
v2.2.7
Full Changelog: v2.2.6...v2.2.7
v2.2.6
Changed the offset for CCSMatch to use a relative one from the schema so it hopefully breaks less
Full Changelog: v2.2.5...v2.2.6
v2.2.5 - Fix CCSMatch offset
fix offset once more
Full Changelog: v2.2.4...v2.2.5
v2.2.4 - Fix CCSMatch offset
Fix CCSMatch offset so team switching works properly again
Full Changelog: v2.2.3...v2.2.4
v2.2.3 - Sanity dwindling
fix to stop the plugin changing the fall damage back to whatever it was when it was loaded
Full Changelog: v2.2.2...v2.2.3
v2.2.2 - Small patch
Patch to check inflictor in the knife damage hook to make sure the damage is actually coming from the held weapon and not another source (such as molotov)
Full Changelog: v2.2.1...v2.2.2
v2.2.1 - Knife disable fix (config default)
Make EnableKnifeDisabling true by default, since this was the previous behaviour before 2.2.0
Full Changelog: v2.2.0...v2.2.1
v2.2.0 - Windows fix, some config options, some fixes perhaps
This release fixes the plugin on Windows (the team switching was broken because of a signature I never updated)
Full Changelog: v2.1.3...v2.2.0
v2.1.3 - Can valve please stop breaking my plugin v2
Full Changelog: v2.1.2...v2.1.3