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License: GPL v3

ERMaterialConvertTool

A quick tool for ELDEN RING modding to convert one FLVER (model file) material to another.

Also converts FLVERs from other games to ELDEN RING FLVERs I guess.

Credits

  • All SoulsFormatsNEXT contributors
  • Meowmaritus - FLVER2 Material Info Banks
  • ivi - Author

License

This work is licensed under GPL v3. View the implications for your forks here.

ERMaterialConvertTool is built using the following licensed works:

Changelog

1.1.0.1

  • Downgraded PromptPlus to regain filter functionality.
  • Removed some superfluous prompts for decision.

1.1.0.0

Big overhaul for comfort and functionality.

  • Changing the FLVER version, and editing FLVER contents, are now separate actions.
  • It is now possible to perform multiple actions on the same file, or even different files, without quitting the program.
  • Hardened the save/load process to avoid producing garbled files. Also lets you pick a separate source and destination file.
  • It is now possible to edit materials one-by-one without touching the others.
  • Added a bulk processing mode for automatically converting all materials which have matching shaders in ER.
  • For material conversions where the target has less UVs (and other layout members) than source, you can now select which to discard.
  • Added a warning, and a filter, for materials applied to skinned meshes, to avoid selecting incompatible ones.
  • Updated to latest SoulsFormatsNEXT which brings some small fixes.

1.0.0.1

  • Fixed an issue with material indices missing on pre-ELDEN RING FLVERs.

1.0.0.0

  • Initial release.

About

Tool for converting ELDEN RING FLVER (model file) materials to one another.

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