Public examples scripts for WeRender.
These scripts are used to generate the images or videos in the explore section of the WeRender website.
Folder structure:
.
βββ assets
| βββ (various models and textures -- coming soon)
βββ explore
βββ by-feature
| βββ 3d-noise
| βββ bump
| βββ displacement
| ...
βββ by-industry
βββ by-use-case
βββ create-video
βββ render-360-panorama
βββ render-animation
βββ render-asset
βββ render-turntable
βββ render-usdz-asset
βββ render-variations
...
To submit a request to WeRender follow these steps:
-
Register a free account on on werender.io
Note: while in beta you can apply for early access.
-
Download the werender package and unzip it to a desired location, for this document we will use a mock path
/path/to/werender -
Read the werender documentation, especially the get started section
-
Set
PYTHONPATHto find the werender libraries:export PYTHONPATH=/path/to/werender/py -
Set
WERENDER_ASSETS_PATHso to find the assets to upload used in these examples:export WERENDER_ASSETS_PATH=/path/to/werender/assetsNote: the name of this environment variable is arbitrarily decided in your scripts.
-
Open a terminal and authenticate with your user/pwd pair:
`/path/to/werender-app authenticate`Note: in the near future we will provide api key access in a similar fashion as AWS.
-
Submit a render request for an example, e.g:
python render_usdz_asset.py
Last but not least, explore the examples, read the docs and leverage on the programming language to automate scene description generation, render request submission, sharing to other internet services or users, etc. The possibilities are unlimited.
Feel free to contact us at info@j-cube.jp for more information about WeRender.
Have fun, -- the WeRender team